Can you defend the cheese in this aerial game of cat and mouse?
Learning Objectives
After completing this lesson, Collective Behaviors (Computer Simulation), and Agent-based Swarm Model, the student will be able to diagram and model animal / robot swarms.
Standards
- NGSS HS-ETS1-3
- CCSS.Math.Practice.MP1
- CCSS.Math.Practice.MP2
- CCSS.Math.Practice.MP4
Supplies
- Assembled BLIMP, with friends
- Balloon inflated with helium
Aerial Cat and Mouse
Have you built a BLIMP yet? If so, you and a group of friends can try putting into action what you’ve learned about Predators and Prey! Try playing a game of aerial cat and mouse. Inflate a balloon with helium; we’ll call this balloon the cheese. Amongst your friends, pick one person to be the cat. The cat’s mission is to fly their BLIMP in a way to protect the cheese. Everyone else is a mouse, trying to fly their BLIMPs to get to the cheese without being attacked by the cat. Can the mice find a way to work collectively to get the cheese without being struck down by the cat?
Next Steps
Now that you understand predator and prey behavior for both fish and fish-inspired robots, we can dive into systems engineering with What is a System?
If instead you’re eager to begin computer modeling of swarms, jump to Collective Behaviors (Computer Simulation).
Last updated: November 22, 2022.